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Name
MUL2 | Syntax MUL2factorX, factorY |

Range
factorX ≠ 0, type real
factorY ≠ 0, type real |

Description
Scales the coordinate system. Is factorX ≠ factorY the following elements will be skewed.
Values <1 compress, values >1 stretch the shapes. Negative values mirror the orientation of the axis in the opposit direction. |

Example
CIRCLE2 0,0,1
MUL2 1,0.5
CIRCLE2 0,0,1
Draws an ellips in a circle. |

Context
2D-script |

References
GDL-Handbuch 4.5 (DE) p. 23
GDL-Handbuch 5.0 (DE) p. 28
GDL-Handbuch 6.0 (DE) p. 31
GDL-Handbuch 6.5 (DE) p. 29
GDL-Handbuch 7.0 (DE) p. 26
GDL-Handbuch 8.0 (DE) p. 18
GDL-Handbuch 8.1 (DE) p. 18
GDL-Handbuch 9.0 (DE) p. 28
GDL-Handbuch 10.0 (DE) p. 26
GDL-Handbuch 11.0 (DE) p. 26
GDL Reference Guide 9.0 (INT) p. 27
GDL Reference Guide 10.0 (INT) p. 25
GDL Reference Guide 11.0 (INT) p. 25
GDL Cookbook 3.1 (EN/DE) p. 1.7 |
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GDL WebControl
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