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Name
BWALL_ | Syntax BWALL_left_material, right_material, side_material,
height,
x1, x2, x3, x4,
width, radius,
mask1, mask2, mask3, mask4
n,
[startX1, bottomY1, endX1, obenY1, status1,
...
startXn, bottomYn, endXn, obenYn, statusn,]
m
[, a1, b1, c1, d1,
...
am, bm, cm, dm] |

Range
left_material, right_material, side_material, Typ integer (Materialindex) oder string (Materialname)
height, Typ real
width, Typ real
radius, Typ real
x1, x2, x3, x4, Typ real
0 ≤ mask1 ≤ 15, Typ integer
mask2, mask3, mask4, Typ integer (wie mask1)
n ≥ 0, Anzahl der Öffnungen, Typ integer
startXi, bottomYi, endXi, obenYi, Typ real
-255 ≤ statusi ≤ 255, Typ integer
m ≥ 0, Anzahl der Schnittkanten, Typ integer
aj, bj, cj, dj, Typ real |

Description
BWALL_ ist eine um den Parameter radius für gebogene Wände erweiterte Version des CWALL_-Befehls. |

Attributes
PEN, MATERIAL, RESOL/TOLER/RADIUS, SHADOW, MODEL |

Context
3D-Skript |

References
GDL-Handbuch 4.5 (DE) p. 41
GDL-Handbuch 5.0 (DE) p. 48
GDL-Handbuch 6.0 (DE) p. 57
GDL-Handbuch 6.5 (DE) p. 51
GDL-Handbuch 7.0 (DE) p. 51
GDL-Handbuch 8.0 (DE) p. 39
GDL-Handbuch 8.1 (DE) p. 40
GDL-Handbuch 9.0 (DE) p. 49
GDL-Handbuch 10.0 (DE) p. 47
GDL-Handbuch 11.0 (DE) p. 48
GDL Reference Guide 9.0 (INT) p. 48
GDL Reference Guide 10.0 (INT) p. 47
GDL Reference Guide 11.0 (INT) p. 47
GDL Cookbook 3.1 (EN/DE) p. 2.56 |
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